The Cold Echo of the Star Dome Railway

 

The black track stretches across the void, and the Star Dome Railway is like a cold vein, breathing in the shadows. The storm of version 3.0 is slowly approaching, and the two cold figures of Aglaya and the Big Black Tower gradually become clear. They are like cracks on the ice, cold and resolute, silent and sharp.

Aglaya comes from the “Eternal Land”, a forbidden area blocked by time. She is a memory destiny of ice attribute. The summoned ghosts wander on the battlefield and ruthlessly dismantle the enemy’s line. Those summons cannot be healed, like frozen wounds, which cannot be restored even if time passes. They are both scars and weapons, silently telling forgotten stories.

The Big Black Tower is a lonely ice tower, with sharp eyes hidden under the cold witch hat. Her mark is like an ice blade scratching the enemy’s skin, and the impact of the explosion is a violent silence. Her intellect is cold, but it has the power to destroy all illusions. She stood in the darkness, waiting for the opportunity to release the ruthless judgment.

The new destiny “Memory” is a desolate path leading to the abyss and loneliness. It has no temperature, but is full of broken memories and incomplete hopes. The existence of summons is the afterimage of the soul and the resistance to forgetting. They cannot be repaired, but can only be used to become a sharp blade in battle.

In the depths of the Star Dome Railway, ice and shadow are intertwined, and memory and destruction coexist. Players move forward on this cold track, feeling the power and price brought by the cold. The recharge sound of the Treabar seems to become low and heavy, waiting for the arrival of this ice storm.